eLearning Design>Should Games Teach?

By |2007-07-10T14:22:54+00:00July 10th, 2007|Association eLearning Blog, Creative Design, eLearning, Game-based Learning, Instructional Design, Uncategorized|

In Justin Peters' article in Slate "World of Borecraft",  he bemoans the earliest examples of game-based learning. Remember  Reader Rabbit? How about Mavis Beacon Teaches Typing? Let's face it.  They may have been goofy, but [...]